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TEST WORLD / MAIN-WORLD LAUNCH

Slaynville returns December 3

Countdown to December 3 · 11 a.m. ET

You are on TEST. Accounts and characters here are separate from production.

No pay to win. Points only buy cosmetics. 90 days of free premium from launch. Available to everyone on launch date.

Latest News

Terraced hills, rivers and stone buildings in slaynville

slaynville / DARK TRIAD

IF YOU DON’T LIKE SLAYNVILLE,
FUCK YOU

Content up to level 500

Custom hunting grounds, creatures, quests and equipment.

FROM THE WORLD OF slaynville

Features

Creature Taming/Pets

Capture your own summoned creatures in Creature Containers. Store them in gems, release them for combat, and develop their individual XP, level, health and damage.

Capture

Use a container on one of your own summons. The gem binds to your character.

Release & recall

Use the gem on empty, walkable ground to release its creature. Use it on yourself to recall it.

Level up

Creature XP raises its level and increases its health, damage and healing.

Active summons
4 maximum
Recharge between uses
2 minutes
Creature active lifetime
5 hours
Bonuses and limits
  • Each level above 1 adds 2.5% maximum health and 1.5% damage/healing over base stats.
  • Stored time does not count toward the five-hour lifetime. When active time runs out, the creature and gem disappear.
  • The four-summon cap includes normal summons and container creatures. Training Monks cannot be captured.
Creature Container wiki guide →
Bring them along
The blue waters and coastline around Fireshore and Derelict City
The coast around Fireshore & Derelict City

Fishing

Use a regular fishing rod or the custom fly fishing rod. Both train fishing and catch different types of fish.

Catches include ancient fish, rainbow trout, green perch and fish that restore health or mana.

Find training & fishing spots →
Regular fishing rod

Regular Fishing Rod

Use the regular fishing rod on fishable water to train fishing. Successful catches usually bring an ordinary fish, with rare chances for an ancient fish, rainbow trout or green perch. No worms are required by the current fishing script.

slaynville fly fishing rod

Fly Fishing Rod

Cast into an open patch of water. After a short wait, a splash appears nearby. Use the fly rod on that splash within two seconds to land the catch; wait too long and the fish swims away.

A successful catch trains fishing and normally awards an ancient fish, with chances for a fighting fish, clown fish or magical clown fish.

Fish Types and Uses

Seven fish types, including cooking ingredients and consumables that restore health or mana.

Ancient fish sprite
Both rods

Ancient fish

A rare regular-rod catch and the usual fly-rod reward. Used in a custom cooking recipe.

Fish sprite
Regular rod

Fish

The standard catch from the regular fishing rod.

Rainbow trout sprite
Regular rod

Rainbow trout

A rare catch used in cooking.

Green perch sprite
Regular rod

Green perch

Another rare catch used in custom cooking.

Fighting fish sprite
Fly rod

Fighting fish

An unusual catch that restores health when used.

Clown fish sprite
Fly rod

Clown fish

A colorful catch that restores health when used.

Magical clown fish sprite
Fly rod

Magical clown fish

A magical catch that restores mana when used.

Looking for a fishing spot? Explore the wiki’s training quarters guide. Catch lists above follow the current server scripts.

Gathering wood from a tree in slaynvilleAn ore forge ready to be lit with wood
Tree farming and an ore forge.

Mining and Tree Farming

Use an axe to gather wood from trees and a pick to mine ore from rocks.

Use wood to fuel a forge and smelt ore into ingots for cooking, crafting and smithing.

Read the gathering & smelting guide →

Crafting

Craft equipment from gathered materials. Use smithing to upgrade eligible items with random attributes determined by material rarity and item type.

A glimpse of materials and equipment, not a recipe.

Open the crafting & smithing guide →
Crafting equipment

Smithing

Upgrade eligible equipment with random attributes determined by material rarity and item type.

Smithing upgrades

Connect with Discord

Chat in Slaynville Discord #english, straight from the Slaynville client.

Join Discord →
Slaynville client Channels window with Discord #english selected

Cooking

Use a cooking oven on a rare fish, with the ingredients in your inventory. Each meal below lasts 20 minutes when consumed, with different benefits for different adventurers.

Meal on a Mithril Plate

Knights only

Meal on a Mithril Plate

+80 maximum health; +20 shielding; +20 mining; +10 sword, axe, club and distance skills.

Ingredients & recipe

1 ancient fish + 5 mithril ingots + 1 silver ingot + 1 golden ingot + 5 stones

Golden Salmon Steak

All vocations

Golden Salmon Steak

Haste for 20 minutes. The speed bonus depends on your base speed: 30% of base speed minus 24 speed units.

Ingredients & recipe

1 rainbow trout + 3 mithril ingots + 3 silver ingots + 3 golden ingots + 5 stones

Mithril Salmon Leg

All except knights

Mithril Salmon Leg

+5 magic level; +10 shielding; +20 mining; +12 distance; +40 maximum health.

Ingredients & recipe

1 green perch + 2 mithril ingots + 1 silver ingot + 4 golden ingots + 5 stones

Cooking a Mithril Plate meal or Golden Salmon Steak has a 1-in-5 chance to consume the oven. The Mithril Salmon Leg recipe does not consume it. Meal effects are temporary; do not assume repeated meals stack.

Explore the cooking guide →

Smelting

Stand directly beside an ignited forge and use your ore. Smelt ore into ingots used in cooking, crafting and smithing.

Mithril ingot

Mithril ingot

3 mithril ore → 1 ingot

Golden ingot

Golden ingot

3 gold ore → 1 ingot

Silver ingot

Silver ingot

3 silver ore → 1 ingot

Ashgem ingot

2 gemmed ash + 2 firegemmed ash → 1 ingot

Read the mining & smelting guide →

Equipment Sets and Stat Bonuses

Wear matching pieces to unlock successive bonuses. Each threshold adds to the earlier ones: the three-piece bonus includes the one- and two-piece bonuses too. These are set bonuses, on top of each item’s own stats.

Rook Set4 pieces · See stat bonuses

Pieces: scale armor, brass legs, dark helmet, black shield.

  • 1 piece: +10 Health.
  • 2 pieces: +1 Shielding.
  • 3 pieces: +1 Melee Skills.
  • 4 pieces: +5% Physical Damage.
Ancient Set4 pieces · See stat bonuses

Pieces: ancient chain armor, ancient warrior helmet, phoenix shield, ancient amulet.

  • 1 piece: +15 Health.
  • 2 pieces: +5% Physical Protection; +1 Shielding.
  • 3 pieces: +10% Energy Protection; +2 Melee Skills; +5 Shielding.
  • 4 pieces: +35 Health.
Plate Set3 pieces · See stat bonuses

Pieces: steel helmet, plate armor, plate legs.

  • 1 piece: +2% Physical Protection.
  • 2 pieces: +1 Melee Skills; +25 Health.
  • 3 pieces: +2 Shielding; +1 Melee Skills.
Golden Set5 pieces · See stat bonuses

Pieces: golden helmet, golden armor, golden legs, golden backpack, golden boots.

  • 1 piece: +80 Mana.
  • 2 pieces: +2 Magic Level; +3% Experience.
  • 3 pieces: +4% Energy Protection; +1 Magic Level.
  • 4 pieces: +4% Mana.
  • 5 pieces: +3 Magic Level.
Demon Set4 pieces · See stat bonuses

Pieces: demon helmet, demon armor, demon legs, demon shield.

  • 1 piece: +30 Health.
  • 2 pieces: +10% Fire Protection; +4% Physical Protection.
  • 3 pieces: +2% Physical Damage; +5% Energy Damage.
  • 4 pieces: +4% Physical Protection; +2% Physical Damage.
Nomad Set3 pieces · See stat bonuses

Pieces: leather boots, wolf tooth chain, backpack.

  • 1 piece: +2% Health.
  • 2 pieces: +2% Physical Protection.
  • 3 pieces: +2% Physical Damage.
Dragon Scale Set4 pieces · See stat bonuses

Pieces: dragon scale helmet, dragon scale mail, dragon scale legs, great shield.

  • 1 piece: +8% Fire Protection.
  • 2 pieces: +40 Health; +8% Fire Protection.
  • 3 pieces: +8% Fire Protection; +6% Fire Damage.
  • 4 pieces: +6% Fire Damage; +60 Health.
Royal Archer Set4 pieces · See stat bonuses

Pieces: bow, royal helmet, blue robe, sandals.

  • 1 piece: +20 Health.
  • 2 pieces: +1 Magic Level.
  • 3 pieces: +5% Fire Damage.
  • 4 pieces: +2% Physical Damage.
Beastmaster's Set4 pieces · See stat bonuses

Pieces: minotaur backpack, vampire shield, crocodile boots, beholder helmet.

  • 1 piece: +8% Fire Protection.
  • 2 pieces: +8% Energy Protection.
  • 3 pieces: +2% Experience; +3 Distance Fighting.
  • 4 pieces: +3 Melee Skills.
Knight Set4 pieces · See stat bonuses

Pieces: warrior helmet, knight armor, knight legs, tower shield.

  • 1 piece: +10 Health.
  • 2 pieces: +2 Sword Fighting; +1 Shielding.
  • 3 pieces: +1% Physical Protection; +1 Melee Skills.
  • 4 pieces: +4% Sword Fighting; +1% Physical Damage.
Crown Set4 pieces · See stat bonuses

Pieces: crown helmet, crown armor, crown legs, crown shield.

  • 1 piece: +4% Energy Protection.
  • 2 pieces: +1% Health; +1% Mana.
  • 3 pieces: +1% Health; +1% Mana; +1 Melee Skills.
  • 4 pieces: +1% Health; +1% Mana; +3% Energy Protection.
Dwarven Set4 pieces · See stat bonuses

Pieces: dwarven helmet, dwarven armor, dwarven legs, dwarven shield.

  • 1 piece: +10 Health; +2 Mining.
  • 2 pieces: +1 Axe Fighting; +2 Mining.
  • 3 pieces: +1% Physical Protection; +2 Mining.
  • 4 pieces: +5% Axe Fighting; +4% Earth Damage; +2 Mining.
Oath's Ranger Set4 pieces · See stat bonuses

Pieces: Tribe Helmet, Oath of the Stars Crossbow, Tribe Legs, Tribe Armor.

  • 1 piece: +3% Physical Damage; +3 Distance Fighting.
  • 2 pieces: +30 Health; 10% chance to trigger Ricochet on attack; +2% Physical Damage.
  • 3 pieces: 10% to cast Teuton Strike on Attack dealing 105-145; +3% Experience.
  • 4 pieces: +2% Experience; +2% Physical Damage.
Oath's Magic Set4 pieces · See stat bonuses

Pieces: Moonshiner Helmet, Oath of the Stars Bow, Moonshiner Armor, Moonshiner Legs.

  • 1 piece: +2 Magic Level; +15 Health.
  • 2 pieces: +2 Magic Level; +15 Health.
  • 3 pieces: +1 Magic Level; +3% Experience; 10% to cast Decayed Soul on Hit dealing 105-145.
  • 4 pieces: +25 Health; +3% Physical Damage.
Explore the equipment sets wiki →

Item Upgrades and Smithing

Smithing consumes an eligible base item and the recipe materials to create a version with random attributes. The highest-rarity ingredient in the recipe determines its quality. Already-upgraded items cannot be reused as the base ingredient.

These are possible rolls, not guaranteed bundles. Open a quality below to compare the stat ranges.

CommonWeapon & armor roll ranges

Weapons

+1 attack; +1–2 defense; +1–2 hit chance.

Armor

+1–2 armor; 1% physical protection.

RareWeapon & armor roll ranges

Weapons

+1–2 attack; +2–4 defense; +2–4 hit chance.

Armor

+2–3 armor; 1–2% physical protection.

EpicWeapon & armor roll ranges

Weapons

+1–3 attack; +3–6 defense; +3–5 hit chance; possible 1.8–2.0-second attack interval.

Armor

+2–5 armor; 2–3% physical protection.

LegendaryWeapon & armor roll ranges

Weapons

+1–4 attack; +4–8 defense; +3–6 hit chance; possible 1.6–2.0-second attack interval.

Armor

+4–8 armor; 2–4% physical protection; possible drunkenness immunity.

Hit-chance rolls apply to distance weapons; distance weapons do not roll defense. Shields do not roll armor. Rare-or-better boots can also roll +20–40 speed, and shields can roll +1–6 defense. Attack interval is an absolute value, not an additional speed bonus; lower means faster.

Read the crafting & smithing guide →

Autoloot

Write item names on a letter to automatically collect matching loot into the bag containing that letter.

Wiki demonstration of slaynville autoloot with letters in two backpacks
Letter-based autoloot in action

Original gameplay GIF from the slaynville Wiki · CC BY-SA. Earlier client appearance; current rules below.

Autoloot Setup

  1. Write AUTOLOOT on the first line of a letter.
  2. Add the exact item names you want, one per line.
  3. Keep that letter inside the bag you want to receive those items.
AUTOLOOT
gold coin
plate armor

Use different letters for different bags: coins in one, equipment in another. Matching corpse loot goes to the letter’s container, with room in parent containers used when necessary.

Premium required · Up to four autoloot letters · Carrying capacity, bag space and looting-distance limits still apply.

Read the autoloot guide →

Blessings and Death Loss

Buy up to five blessings from blessing sellers to reduce XP loss on monster deaths. Use !bless to check how many you have.

9% base XP loss

The maximum standard XP penalty before promotion and blessings reduce it.

7% with promotion

A promoted vocation takes two percentage points off the base XP penalty.

2% with promotion and five blessings

Promotion plus all five blessings reduces monster-death XP loss to 2%. Each blessing removes another percentage point.

These percentages apply to total experience, not a percentage of your current level. Blessing discounts apply to monster deaths, not PvP deaths. Skills and magic level have separate loss rules. Check and renew your blessings after death.

Explore the slaynville wiki →
Open hunting terrain and creatures near the dwarven settlements
Hunting grounds near the dwarven settlements.

Party Experience Bonuses

Mixed-vocation parties receive custom shared-experience bonuses. Knights and druids receive extra experience on top of their shared allocation.

See the current server information →
Fireheart architecture surrounded by lava

Custom Cities and Map

Explore Fireshore, Fireheart, dwarven settlements and reworked familiar areas, with custom creatures and hunting grounds.

Meet the custom cities →

Equipment Sets

Matching equipment pieces grant additional stat bonuses. Compare the sets and their required pieces.

Equipment sets →

Quests and Hermits

Find quests and hermit NPCs throughout the map. See the wiki for locations and details.

Meet the hermits →

SLAYNVILLE · ANYWHERE

Your world. In your hands.

A familiar world, a new way in. Slaynville on iOS and Android.

Android Gameplay

Recorded Android gameplay in Fireheart, showing the mobile interface and touch controls.

Fireheart exploration in slaynville's Android client, with touch controls visible
Fireheart exploration
Fireheart town gameplay in slaynville's Android client, with touch controls visible
Fireheart town gameplay

iOS Gameplay

slaynville is running on iPhone through TestFlight, with the mobile interface and touch controls. Testing and improvements are ongoing.

Join Slaynville TEST on TestFlight →

Available now through TestFlight. Join the TEST and install the latest approved build.

iOS installation and access →

Client Downloads

Choose a client for your device. Always use the client and account for the same world.

You are visiting TEST. Characters and accounts belong to this test world.

Create an Account

Create an account for the world you want to play, then download its client.

World screenshots: slaynville Wiki contributors · City images · Gathering images. Images resized and compressed for this site. Wiki content is available under CC BY-SA unless otherwise noted. Wiki guides may describe earlier versions; current in-game values take precedence.